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Introducing character animation with Blender / Tony Mullen.

By: Material type: TextPublication details: Indianapolis, Ind. : Wiley Pub., 2007.Description: xviii, 478 p., [16] p. of plates : ill. (some col.) ; 23 cm. + 1 DVD-ROM (4 3/4 in.)ISBN:
  • 9780470102602 (paper/dvd)
  • 0470102608 (paper/dvd)
Subject(s): LOC classification:
  • TR897.7.M8 2007
Online resources: Summary: Let this in-depth professional book be your guide to Blender, the powerful open-source 3D modeling and animation software that will bring your ideas to life. Using clear step-by-step instruction and pages of real-world examples, expert animator Tony Mullen walks you through the complexities of modeling and animating, with a special focus on characters. From Blender basics to creating facial expressions and emotion to rendering, you'll jump right into the process and learn valuable techniques that will transform your movies.--From publisher's description.
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Holdings
Item type Current library Call number Status Barcode
Book Meru University Open Shelves TR897.7.M8 2007 (Browse shelf(Opens below)) Available 15-21141
Total holds: 0

Includes index.

Let this in-depth professional book be your guide to Blender, the powerful open-source 3D modeling and animation software that will bring your ideas to life. Using clear step-by-step instruction and pages of real-world examples, expert animator Tony Mullen walks you through the complexities of modeling and animating, with a special focus on characters. From Blender basics to creating facial expressions and emotion to rendering, you'll jump right into the process and learn valuable techniques that will transform your movies.--From publisher's description.

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